Steam "testers" beta branch now contains the new "normal" and "hard" modes

Home Forums Road Not Taken RNT – General Discussion Steam "testers" beta branch now contains the new "normal" and "hard" modes

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    Hi folks,

    If you’re brave and don’t mind potentially stumbling across a bad bug or two, you can opt into the “testers” beta branch of Road Not Taken and experience some of our latest work. Here are instructions on how to opt-in: (You may need to close and reload the Steam client in order for the testers beta build to begin downloading.)

    The “testers” beta build contains two difficulty modes, “normal” and “hard.” The latter, hard mode, is basically what the primary mode of the game used to be. “Normal” has less crowded rooms, easier-to-reach checkpoints, smaller door locks on average, and various other subtle changes that make it less difficult. The new “normal” mode will still feel quite hard to brand new players, but you existing players should notice a significant difference.

    One major change is that for *both* normal and hard mode players, we have changed things such that shrines are less punishing to use. You will keep a percentage of your items when you die and restore via checkpoint. Another change to both modes is that various objects now have a very small chance of dropping an object with thrown. Usually it’s a good object like food or resources, and it’s always the same object (i.e. a parent will always drop an apple when thrown, if it is going to drop anything at all.)

    Another major change is the appearance of a new critter in the forest! Fans of our previous games will no doubt recognize it. ;-)

    We’re still working on other features that we previously announced, such as timed mode. That’s not in here yet, and might not be for another couple weeks or so. We’ll see!

    For those of you who try the new “normal” mode, please share your opinions of it on this thread!


    PS. If you switch to the beta branch and then decide you want to switch back to the main branch, you will probably need to delete all the files from your save directory. So, one thing you might want to do *before* switching over to the beta branch is to copy your current save files and back them up to a safe location. Then you can always jump back to your old save files if you want to.

    PPS. These changes will eventually make it to the PS4. It’ll just be more slowly than Steam due to the, ahem, “thorough” PS4 patch and certification process.



    Interesting! Ill give it a go sometime later in the week :)

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