Shoppe Not Accepting Resource Delivery

Home Forums Archived (Inactive) Forums Leap Day LD – Bugs & Technical Help Shoppe Not Accepting Resource Delivery

This topic contains 8 replies, has 4 voices, and was last updated by  Eskay 6 years, 2 months ago.

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • #13593

    joeblowglitch

    You are no longer able to deliver input items to the output location of a shoppe any more. This used to be possible (to deliver input, then pickup output from the same loop) prior to the new release.

    Way too restrictive given the huge 4×4 size of shoppes, especially now that starting land is sooo cramped with no room to work (oh yeah, change this too so that we have room to work).

    If this behavior is by design, then you guys are way off, I’m afraid. If the intent is to make the game less confusing…this ain’t it.

    #13601

    claudekennilol

    I agree. Though I’ve got to point out that shops are only 3×3, the castle where your prince is is 4×4. Still, not enough space between resources to be limiting us like this.

    #13602

    joeblowglitch

    Yup, sorry. 3×3 it is!

    #13606

    qonen

    This surprised me too, but then I realized it is nearly essential for shoppes that produce junk if you offer them something they don’t want. With that in mind, it seems sensible to make all shoppes refuse input at the output slot, rather than have shoppes act different ways (which would be even more confusing).

    #13607

    claudekennilol

    Please expound upon that, how is it essential for shops that produce junk?

    #13609

    Eskay

    Otherwise, if there’s a backup down the line, those shoppes could end up recycling that same junk back into themselves forever.

    #13610

    claudekennilol

    That sounds like a timing/placement issue of other things and not that shop’s problem, to me.

    #13611

    claudekennilol

    edit: though I suppose if you had a 2×2 loop in front of the ‘junk’ shop and were waiting on a second shop to be emptied for the good to be dropped off. Still this could be solved just by not allowing a good a ‘junk’ shop produces to be dropped back off and “junk-ified” rather than putting more limitations on us.

    #13621

    Eskay

    Granted I learned on factories, which had separate inputs and outputs like this; still I like it this way.

Viewing 9 posts - 1 through 9 (of 9 total)

The forum ‘LD – Bugs & Technical Help’ is closed to new topics and replies.