I just bought the game on steam, and like many games I buy I spent a long period playing in one session, even leaving the game open overnight. After a while I noticed the game slowing down and pulled up task manager to find that Triple Town had 700,000K memory usage and was virtually un-runnable at that point.
There was another post about this on the steam forum, but I figured I would post it here in the “Bugs” area to help bring attention to it.
Closing and restarting the game works as a temporary fix, and I am very glad to see that it saved the state of my current game when I did this.
This topic was modified 5 years, 7 months ago by jeff1010322.
Thanks for the heads up! This is on our list of issues to investigate, and we’ve already done some work in this area. As you’ve mentioned, exiting and restarting the game resets memory consumption, so please do so whenever the memory consumption gets too high.
-Scott (Spry Fox Support)
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